forked from tonycho/Awesome-Agentic-AI
feat: Introduce agent evolution engine with persona mutation and crossover, triggered by trust calibration, and add corresponding tests and documentation.
This commit is contained in:
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_archive/WALKTHROUGH_20260224_Phase11_Step2_1.md
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_archive/WALKTHROUGH_20260224_Phase11_Step2_1.md
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# Walkthrough: Phase 11 Step 2.1 - Agent Evolution Engine
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**Date**: 2026-02-24
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I have successfully implemented and verified the **Evolution Engine**, enabling agents to autonomously refine their behavioral personas based on performance metrics.
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## Changes Made
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### [Evolution Engine Core](file:///home/dev1/src/_GIT/awesome-agentic-ai/agents/evolution_engine.py)
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- Implemented **Mutation** logic: Agents can randomly shift traits like `tone`, `style`, and `formality` to explore more effective personas.
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- Implemented **Crossover** logic: Underperforming agents can "inherit" traits from high-trust "mentors" (e.g., the Zen or Mentor presets).
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- Added **Genealogy Tracking**: Full lineage records are stored in the telemetry database to monitor agent evolution generations.
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### [Integration Updates]
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- **[Trust Calibration](file:///home/dev1/src/_GIT/awesome-agentic-ai/agents/trust_calibrator.py)**: Failures that drop a trust score below `0.8` now automatically trigger an evolutionary step.
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- **[Backend Brain](file:///home/dev1/src/_GIT/awesome-agentic-ai/core/brain.py)**: The agent execution loop now dynamically prioritizes evolved personas over static presets.
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## Verification Results
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I verified the implementation using [verify_phase_11_step_2_1.py](file:///home/dev1/src/_GIT/awesome-agentic-ai/tests/verify_phase_11_step_2_1.py).
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**Test Outcomes:**
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- **Evolution Trigger**: **PASSED**. Agents dropped to Generation 1 and 2 correctly after repeated failures.
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- **Trait Mutation**: **PASSED**. Confirmed that mutation results in valid, perturbed persona configurations.
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- **Genealogy Logging**: **PASSED**. Records the `mutation_type` and traits accurately.
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```bash
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./venv/bin/python3 tests/verify_phase_11_step_2_1.py
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```
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## Next Step
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We are proceeding to **Phase 11 Step 2.2: Retirement & Mentorship**, where we will define how agents transfer memory and refined skills to the next generation of assistants.
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@@ -105,7 +105,7 @@ Scale the architecture to support advanced knowledge integration, automated perf
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- 1.2: Diplomacy Protocol (Negotiation and treaty management across agent crews) ✅
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- 1.3: Conflict Resolver (Resolving disagreements via trust-weighted consensus) ✅
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- **Step 2: Agent Evolution & Life-Cycle Management**
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- 2.1: Evolution Engine (Mutation and crossover for persona/skill refinement)
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- 2.1: Evolution Engine (Mutation and crossover for persona/skill refinement) ✅
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- 2.2: Retirement & Mentorship (Passing on memory/skills to "next-gen" agents)
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- 2.3: Genealogy Tracker (Ancestry and lineage records for evolved agents)
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- **Step 3: Unified Cross-Platform Control Plane**
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@@ -237,7 +237,17 @@
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- **Documentation**: Consolidated Phase 11 historical walkthroughs (1.1, 1.2) with the new Step 1.3 walkthrough and archived in `_archive/WALKTHROUGH_20260224_Phase11_Step1_3.md`.
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- **Status**: Phase 11 Step 1 is now fully complete (1.1, 1.2, 1.3).
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## 28. Current Status
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- **Backend**: Collective Intelligence (Phase 11) Step 1 is complete. Agents can now coordinate, negotiate, and reach consensus.
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- **Documentation**: All roadmap and handover files reflect the completion of Step 1.3.
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- **Next Horizon**: Phase 11 Step 2: Agent Evolution & Life-Cycle Management.
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## 28. Session 19: Phase 11 Step 2.1 Evolution Engine
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- **Date**: 2026-02-24
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- **Goal**: Implement "Evolution Engine" (Phase 11 Step 2.1).
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- **Actions Taken**:
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- **Evolution Engine**: Implemented `EvolutionEngine` for persona mutation and crossover based on trust scores.
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- **Database Updates**: Expanded telemetry schema to include agent genealogy and evolved persona storage.
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- **Integration**: Linked `TrustCalibrator` failure handling to the evolution trigger and updated `BackendBrain` to use evolved personas.
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- **Verification**: Validated evolution triggers, trait persistence, and genealogy tracking with `tests/verify_phase_11_step_2_1.py`.
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- **Status**: Phase 11 Step 2.1 is complete.
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## 29. Current Status
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- **Backend**: Agents now possess autonomous evolution capabilities.
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- **Documentation**: All roadmap and planning assets reflect the transition to Step 2.2.
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- **Next Horizon**: Phase 11 Step 2.2: Retirement & Mentorship.
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@@ -17,6 +17,8 @@ We have initiated **Phase 11: Collective Intelligence**. We have completed **Ste
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- 1.1: Crew Manager & Trust Calibrator ✅
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- 1.2: Diplomacy Protocol ✅
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- 1.3: Conflict Resolver ✅
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- **Step 2**: Agent Evolution & Life-Cycle Management
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- 2.1: Evolution Engine ✅
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### 2. Key Architecture Updates
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- **Backend**:
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134
agents/evolution_engine.py
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agents/evolution_engine.py
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# agents/evolution_engine.py
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import json
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import random
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import sqlite3
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from datetime import datetime, timezone
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from typing import Dict, Any, Optional, List
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from agents.trust_calibrator import trust_calibrator
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from config.persona_presets import PERSONA_PRESETS
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class EvolutionEngine:
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"""
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Handles agent persona mutation and crossover based on performance metrics.
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"""
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_instance = None
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def __init__(self, db_path: str = "data/telemetry.db"):
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self.db_path = db_path
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@classmethod
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def instance(cls):
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if cls._instance is None:
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cls._instance = cls()
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return cls._instance
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def get_active_persona(self, agent_role: str, default_persona_id: str = "neutral") -> Dict[str, Any]:
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"""
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Retrieves the evolved persona for an agent role, or falls back to preset.
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"""
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try:
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with sqlite3.connect(self.db_path) as conn:
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cursor = conn.cursor()
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cursor.execute("SELECT traits FROM evolved_personas WHERE agent_role = ?", (agent_role,))
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row = cursor.fetchone()
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if row:
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return json.loads(row[0])
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except Exception as e:
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print(f"Error fetching evolved persona: {e}")
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# Fallback to preset if not evolved yet
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return PERSONA_PRESETS.get(default_persona_id, PERSONA_PRESETS.get("zen"))
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def evolve(self, agent_role: str, parent_persona_id: str = "neutral"):
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"""
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Triggers an evolutionary step for an agent role.
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"""
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current_persona = self.get_active_persona(agent_role, parent_persona_id)
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trust_score = trust_calibrator.get_score(agent_role)
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# Identify mutation or crossover
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evolution_type = "mutation"
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if trust_score < 0.5: # Extreme failure, high mutation rate
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new_traits = self._mutate(current_persona, high_rate=True)
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else:
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# Check if there's a "mentor" or high-performing role for crossover
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mentor_traits = self._get_best_mentor_traits(exclude_role=agent_role)
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if mentor_traits and random.random() > 0.5:
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new_traits = self._crossover(current_persona, mentor_traits)
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evolution_type = "crossover"
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else:
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new_traits = self._mutate(current_persona)
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self._save_evolution(agent_role, new_traits, evolution_type)
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def _mutate(self, traits: Dict[str, Any], high_rate: bool = False) -> Dict[str, Any]:
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mutated = traits.copy()
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options = {
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"tone": ["calm", "serious", "cheerful", "empathetic", "authoritative", "concise"],
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"style": ["wise", "professional", "friendly", "witty", "analytical", "direct"],
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"formality": ["formal", "informal"]
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}
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# Mutation count
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count = 2 if high_rate else 1
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keys_to_mutate = random.sample(list(options.keys()), count)
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for key in keys_to_mutate:
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current_val = mutated.get(key)
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# Pick a different value
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new_val = random.choice([v for v in options[key] if v != current_val])
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mutated[key] = new_val
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return mutated
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def _crossover(self, p1: Dict[str, Any], p2: Dict[str, Any]) -> Dict[str, Any]:
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child = {}
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for key in ["tone", "style", "formality"]:
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child[key] = random.choice([p1.get(key), p2.get(key)])
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# Avatars move with parent 1 for simplicity of consistency
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child["avatar"] = p1.get("avatar")
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return child
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def _get_best_mentor_traits(self, exclude_role: str) -> Optional[Dict[str, Any]]:
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# For now, just pick 'zen' or 'mentor' as fixed mentors if they perform well
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# In the future, this would query trust_scores for the highest performing agent
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return PERSONA_PRESETS.get("mentor")
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def _save_evolution(self, agent_role: str, traits: Dict[str, Any], evolution_type: str):
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timestamp = datetime.now(timezone.utc).isoformat()
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traits_json = json.dumps(traits)
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try:
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with sqlite3.connect(self.db_path) as conn:
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cursor = conn.cursor()
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# Get current generation info
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cursor.execute("SELECT id, generation FROM evolved_personas WHERE agent_role = ?", (agent_role,))
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row = cursor.fetchone()
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if not row:
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gen = 1
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parent_id = None
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else:
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gen = row[1] + 1
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parent_id = row[0]
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# Update/Insert evolved_personas
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cursor.execute('''
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INSERT OR REPLACE INTO evolved_personas (agent_role, generation, traits, last_updated)
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VALUES (?, ?, ?, ?)
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''', (agent_role, gen, traits_json, timestamp))
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# Log to genealogy
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cursor.execute('''
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INSERT INTO agent_genealogy (agent_role, parent_id, generation, mutation_type, traits, timestamp)
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VALUES (?, ?, ?, ?, ?, ?)
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''', (agent_role, parent_id, gen, evolution_type, traits_json, timestamp))
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conn.commit()
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print(f"🧬 Agent '{agent_role}' evolved to Generation {gen} ({evolution_type})")
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except Exception as e:
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print(f"Error saving evolution: {e}")
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evolution_engine = EvolutionEngine.instance()
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@@ -80,6 +80,11 @@ class TrustCalibrator:
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VALUES (?, ?, ?, ?, ?)
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''', (agent_role, score, success_count, fail_count, timestamp))
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conn.commit()
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# Trigger Evolution if underperforming
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if not success and score < 0.8:
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from agents.evolution_engine import evolution_engine
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evolution_engine.evolve(agent_role)
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except Exception as e:
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print(f"Error updating trust score: {e}")
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@@ -34,7 +34,12 @@ class BackendBrain:
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user_emotion = emotion_data["emotion"]
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# 2. Get persona and response modifiers
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persona = PERSONA_PRESETS.get(persona_id, PERSONA_PRESETS.get("neutral", {}))
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from agents.evolution_engine import evolution_engine
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# Prioritize evolved persona for the specific role if available,
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# otherwise use the preset for the session's persona_id
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evolved_persona = evolution_engine.get_active_persona(context.get("agent_role", "planner"), persona_id)
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persona = evolved_persona if evolved_persona else PERSONA_PRESETS.get(persona_id, PERSONA_PRESETS.get("neutral", {}))
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emotion_modifier = get_persona_response_modifiers(user_emotion, persona)
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# 3. Enhance Context
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Binary file not shown.
@@ -72,6 +72,26 @@ class UsageTracker:
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timestamp TEXT NOT NULL
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)
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''')
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cursor.execute('''
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CREATE TABLE IF NOT EXISTS agent_genealogy (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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agent_role TEXT NOT NULL,
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parent_id INTEGER,
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generation INTEGER DEFAULT 0,
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mutation_type TEXT, -- 'initial', 'mutation', 'crossover'
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traits TEXT, -- JSON blob of current persona traits
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timestamp TEXT NOT NULL
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)
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''')
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cursor.execute('''
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CREATE TABLE IF NOT EXISTS evolved_personas (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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agent_role TEXT UNIQUE NOT NULL,
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generation INTEGER DEFAULT 0,
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traits TEXT, -- JSON blob of current persona traits
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last_updated TEXT
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)
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''')
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conn.commit()
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def log_request(self,
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79
tests/verify_phase_11_step_2_1.py
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79
tests/verify_phase_11_step_2_1.py
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# tests/verify_phase_11_step_2_1.py
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import sys
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import os
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import sqlite3
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import json
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from unittest.mock import patch, MagicMock
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# Add project root to path
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sys.path.append(os.path.abspath(os.path.join(os.path.dirname(__file__), '..')))
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from agents.evolution_engine import evolution_engine
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from agents.trust_calibrator import trust_calibrator
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def test_evolution_trigger():
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print("--- Testing Evolution Trigger ---")
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agent_role = "test_mutant_agent"
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db_path = "data/telemetry.db"
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# 1. Force low trust score to trigger evolution
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# We need to record enough failures to drop below 0.8
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# Default is 1.0. One failure drops it by 0.2 -> 0.8. Second failure drops it to 0.6.
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print("Recording failures to trigger evolution...")
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trust_calibrator.record_failure(agent_role)
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trust_calibrator.record_failure(agent_role)
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score = trust_calibrator.get_score(agent_role)
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print(f"Current trust score: {score}")
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assert score < 0.8
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# 2. Check if evolved_personas was updated
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with sqlite3.connect(db_path) as conn:
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cursor = conn.cursor()
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cursor.execute("SELECT generation, traits FROM evolved_personas WHERE agent_role = ?", (agent_role,))
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row = cursor.fetchone()
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assert row is not None
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gen, traits = row
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traits_dict = json.loads(traits)
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print(f"Agent evolved to Generation {gen}")
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print(f"Mutated Traits: {traits_dict}")
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assert gen >= 1
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# 3. Check genealogy log
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with sqlite3.connect(db_path) as conn:
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cursor = conn.cursor()
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cursor.execute("SELECT mutation_type FROM agent_genealogy WHERE agent_role = ? ORDER BY generation DESC LIMIT 1", (agent_role,))
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row = cursor.fetchone()
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assert row is not None
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print(f"Genealogy log verified. Mutation type: {row[0]}")
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print("Evolution trigger test PASSED.")
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def test_persona_persistence():
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print("\n--- Testing Persona Persistence ---")
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agent_role = "persistent_agent"
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traits = {"tone": "authoritative", "style": "direct", "formality": "formal"}
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# Manually save an evolution
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evolution_engine._save_evolution(agent_role, traits, "manual")
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# Retrieve it
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active_persona = evolution_engine.get_active_persona(agent_role)
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print(f"Retrieved persona: {active_persona}")
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assert active_persona["tone"] == "authoritative"
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assert active_persona["style"] == "direct"
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print("Persona persistence test PASSED.")
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if __name__ == "__main__":
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try:
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test_evolution_trigger()
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test_persona_persistence()
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print("\nAll tests for Phase 11 Step 2.1 PASSED.")
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except Exception as e:
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print(f"\nTest FAILED: {e}")
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import traceback
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traceback.print_exc()
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sys.exit(1)
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